Matched context for
state
and
state
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The page lists matched contexts for
state
and
state
.
Share - state
Share - state
Phrase
37.24%
37.24%
{
state
or
state
}
[possession]
patent
1.49%
1.49%
{
state
or
state
}
[possession]
means
1.19%
1.19%
{
state
or
state
}
[possession]
quantity
0.09%
0.09%
{
state
or
state
}
engine
0.10%
0.10%
{
state
or
state
}
[possession]
application
0.16%
0.16%
{
state
or
state
}
[possession]
area
0.11%
0.11%
{
state
or
state
}
[possession]
change
0.09%
0.09%
{
state
or
state
}
[possession]
circuit
0.49%
0.49%
{
state
or
state
}
[possession]
condition
0.25%
0.25%
{
state
or
state
}
[possession]
detector
0.33%
0.33%
{
state
or
state
}
[possession]
device
0.32%
0.32%
{
state
or
state
}
[possession]
equation
0.09%
0.09%
{
state
or
state
}
[possession]
fuel
0.22%
0.22%
{
state
or
state
}
[possession]
information
0.32%
0.32%
{
state
or
state
}
[possession]
operation
0.26%
0.26%
{
state
or
state
}
[possession]
parameter
0.21%
0.21%
{
state
or
state
}
[possession]
predictor
0.08%
0.08%
{
state
or
state
}
[possession]
result
0.09%
0.09%
{
state
or
state
}
[possession]
section
0.36%
0.36%
{
state
or
state
}
[possession]
signal
0.37%
0.37%
{
state
or
state
}
[possession]
switch
0.14%
0.14%
{
state
or
state
}
[possession]
system
0.24%
0.24%
{
state
or
state
}
[possession]
temperature
0.10%
0.10%
{
state
or
state
}
[possession]
transition
0.48%
0.48%
{
state
or
state
}
[possession]
value
0.48%
0.48%
{
state
or
state
}
[possession]
variable
0.21%
0.21%
{
state
or
state
}
[is]
state
0.12%
0.12%
{
state
or
state
}
to
state
0.09%
0.09%
{
state
or
state
}
[connection]
bring
0.15%
0.15%
{
state
or
state
}
[connection]
change
0.14%
0.14%
{
state
or
state
}
[connection]
switch
0.11%
0.11%
{
state
or
state
}
[location]
base
0.17%
0.17%
{
state
or
state
}
[location]
bring
0.14%
0.14%
{
state
or
state
}
[location]
change
0.11%
0.11%
{
state
or
state
}
[location]
close
0.41%
0.41%
{
state
or
state
}
[location]
engine
0.20%
0.20%
{
state
or
state
}
[location]
hold
0.15%
0.15%
{
state
or
state
}
[location]
keep
0.24%
0.24%
{
state
or
state
}
[location]
maintain
0.09%
0.09%
{
state
or
state
}
[location]
means
0.13%
0.13%
{
state
or
state
}
[location]
place
0.17%
0.17%
{
state
or
state
}
[location]
return
0.10%
0.10%
{
state
or
state
}
[location]
sensor
0.14%
0.14%
{
state
or
state
}
[location]
set
0.12%
0.12%
{
state
or
state
}
[location]
shift
0.13%
0.13%
{
state
or
state
}
[location]
switch
0.21%
0.21%
{
state
or
state
}
[location]
valve
0.10%
0.10%
{
state
or
state
}
[location]
vehicle
0.08%
0.08%
{
state
or
state
}
[location]
wheel
0.08%
0.08%
{
state
or
state
}
[does]
continue
0.27%
0.27%
abnormal
[size]
{
state
or
state
}
0.10%
0.10%
acceleration
{
state
or
state
}
0.26%
0.26%
action
{
state
or
state
}
0.14%
0.14%
activated
[functioning]
{
state
or
state
}
0.11%
0.11%
active
[motion]
{
state
or
state
}
0.18%
0.18%
america
{
state
or
state
}
0.12%
0.12%
art
{
state
or
state
}
0.12%
0.12%
assembled
[connection]
{
state
or
state
}
0.13%
0.13%
assume
{
state
or
state
}
[perform operation]
0.09%
0.09%
catalyst
{
state
or
state
}
0.09%
0.09%
change
to
{
state
or
state
}
0.15%
0.15%
change
{
state
or
state
}
[perform operation]
0.51%
0.51%
closed
[character]
{
state
or
state
}
0.38%
0.38%
combustion
{
state
or
state
}
0.09%
0.09%
compressed
[consistence]
{
state
or
state
}
0.11%
0.11%
conducting
[physical/chemical]
{
state
or
state
}
0.21%
0.21%
conductive
[physical/chemical]
{
state
or
state
}
0.09%
0.09%
converter
{
state
or
state
}
0.08%
0.08%
dangerous
[character]
{
state
or
state
}
0.39%
0.39%
de-energized
{
state
or
state
}
0.08%
0.08%
deceleration
{
state
or
state
}
0.10%
0.10%
decide
{
state
or
state
}
[perform operation]
0.50%
0.50%
detect
{
state
or
state
}
[perform operation]
0.17%
0.17%
deteriorated
{
state
or
state
}
0.13%
0.13%
deterioration
{
state
or
state
}
0.12%
0.12%
determine
{
state
or
state
}
[perform operation]
0.08%
0.08%
driving
[motion]
{
state
or
state
}
0.20%
0.20%
driving
[motion]
{
state
or
state
}
0.10%
0.10%
energized
{
state
or
state
}
0.09%
0.09%
engaged
[connection]
{
state
or
state
}
0.44%
0.44%
engine
{
state
or
state
}
0.19%
0.19%
engine
in
{
state
or
state
}
0.09%
0.09%
equilibrium
{
state
or
state
}
0.11%
0.11%
excited
[psysical state]
{
state
or
state
}
0.13%
0.13%
high
[size]
{
state
or
state
}
0.09%
0.09%
hold
in
{
state
or
state
}
0.20%
0.20%
holding
[fixing]
{
state
or
state
}
0.31%
0.31%
idle
[effectiveness]
{
state
or
state
}
0.26%
0.26%
idling
{
state
or
state
}
0.20%
0.20%
inactive
[motion]
{
state
or
state
}
0.09%
0.09%
increase
{
state
or
state
}
[perform operation]
0.11%
0.11%
indicate
{
state
or
state
}
[perform operation]
0.13%
0.13%
initial
[chronology]
{
state
or
state
}
0.23%
0.23%
inoperative
[functioning]
{
state
or
state
}
0.14%
0.14%
judge
{
state
or
state
}
[perform operation]
0.22%
0.22%
lean
[constitution]
{
state
or
state
}
0.24%
0.24%
lean
[constitution]
{
state
or
state
}
0.11%
0.11%
liquid
[state]
{
state
or
state
}
0.17%
0.17%
locked
[fixing]
{
state
or
state
}
0.12%
0.12%
logic
{
state
or
state
}
0.13%
0.13%
low
[size]
{
state
or
state
}
0.10%
0.10%
maintain
{
state
or
state
}
[perform operation]
0.13%
0.13%
maintain
in
{
state
or
state
}
0.10%
0.10%
motoring
{
state
or
state
}
0.22%
0.22%
neutral
[physical/chemical]
{
state
or
state
}
0.10%
0.10%
non-actuated
{
state
or
state
}
0.08%
0.08%
non-operating
[functioning]
{
state
or
state
}
0.13%
0.13%
nonconductive
[physical/chemical]
{
state
or
state
}
0.33%
0.33%
normal
[typicality]
{
state
or
state
}
0.50%
0.50%
off
[location]
{
state
or
state
}
0.36%
0.36%
on
{
state
or
state
}
0.34%
0.34%
open
[accessibility]
{
state
or
state
}
0.08%
0.08%
open
in
{
state
or
state
}
0.12%
0.12%
opened
[state]
{
state
or
state
}
0.11%
0.11%
operate
in
{
state
or
state
}
0.26%
0.26%
operating
[functioning]
{
state
or
state
}
0.85%
0.85%
operating
[functioning]
{
state
or
state
}
0.51%
0.51%
operation
{
state
or
state
}
0.29%
0.29%
operational
[functioning]
{
state
or
state
}
0.12%
0.12%
operative
[importance]
{
state
or
state
}
0.12%
0.12%
output
{
state
or
state
}
0.09%
0.09%
overload
{
state
or
state
}
0.12%
0.12%
place
in
{
state
or
state
}
0.11%
0.11%
predetermined
[representation]
{
state
or
state
}
0.14%
0.14%
ratio
{
state
or
state
}
0.10%
0.10%
relaxed
[character]
{
state
or
state
}
0.10%
0.10%
released
[state]
{
state
or
state
}
0.13%
0.13%
remain
in
{
state
or
state
}
0.12%
0.12%
returned
{
state
or
state
}
0.39%
0.39%
rich
[social status]
{
state
or
state
}
0.27%
0.27%
running
[time periodicity]
{
state
or
state
}
0.22%
0.22%
show
{
state
or
state
}
[perform operation]
0.11%
0.11%
specific
[typicality]
{
state
or
state
}
0.15%
0.15%
stable
[time periodicity]
{
state
or
state
}
0.19%
0.19%
state
[is]
{
state
or
state
}
0.19%
0.19%
state
to
{
state
or
state
}
0.12%
0.12%
stationary
[time periodicity]
{
state
or
state
}
0.43%
0.43%
steady
[time periodicity]
{
state
or
state
}
0.16%
0.16%
stopped
{
state
or
state
}
0.20%
0.20%
stratifying
{
state
or
state
}
0.08%
0.08%
switch
{
state
or
state
}
0.21%
0.21%
switch
to
{
state
or
state
}
0.47%
0.47%
transient
[time duration]
{
state
or
state
}
0.11%
0.11%
turned
{
state
or
state
}
0.15%
0.15%
unactuated
{
state
or
state
}
0.55%
0.55%
united
[connection]
{
state
or
state
}
0.19%
0.19%
unstable
[time periodicity]
{
state
or
state
}
0.13%
0.13%
valve
{
state
or
state
}
0.11%
0.11%
vehicle
{
state
or
state
}
0.08%
0.08%
currentless {
state
or
state
}
0.16%
0.16%
non-idle {
state
or
state
}
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